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Just as Serif is taking on Photoshop with its Affinity Photo editor and InDesign with Affinity Publisher, so Affinity Designer sees the company competing with Illustrator. This particular app was the first one to be released as part of the Affinity range, and over the course five years development has been strong.

And

Apr 04, 2020  Affinity Photo - redefines the boundaries for professional photo editing software for the Mac. With a meticulous focus on workflow it offers sophisticated tools for enhancing, editing and retouching your images in an incredibly intuitive interface with all.

Affinity Designer is a vector drawing app that, despite being amazingly cheap, offers professional-level tools that can be used for all manner of projects. While this is clearly a rival to the likes of Adobe Illustrator and Sketch, you'd be forgiven for initially dismissing it as being underpowered. But don't be fooled. Serif describes this software as a 'stripped back, pro-end workhorse', and it's absolutely right.

Designer can handle huge documents with ease and gives you the option of switching between vector and raster workspaces, and the ability to work in RGB or LAB color spaces at up to 32-bits per channel. There is a wide range of vector tools available in the app, and vectors can have an unlimited number of strokes and fills for maximum flexibility. Grids and guides are advanced and powerful, and the isometric option will be welcomed by many users.

For anyone switching from Illustrator or collaborating with Illustrator users, the good news is that Designer can open AI and EPS file, although sadly it's not possible to save as AI. There are a number of both pixel and vector brushes depending on which mode you're working on and, importantly, performance is impressive.

For all of its brilliance, Affinity Designer is lacking in a few areas. It's a shame to see that there is no support for scripting or animation, and also that there is no plugin support.

Ordinarily, there is a trial available that last just 10 days, but at time of writing this has been extended to 90 days. You'll need to register online though, as even the trial needs a serial code, which you can do here.

What's new in 1.8.3 (see changelog for more)?

- Fix for collinear curve segments causing boolean operations to fail.
- Fix for exiting pixel preview mode when Guides are toggled on/off.
- Fix for expand stroke applied to objects with sharply varying pressure profiles near their start/end.
- Fix for boolean ops acting differently on larger objects by accident.
- Fix for deleting the last curve handle (and hence deleting the object) causing selection to be lost.
- Additional PDF export fix (related to converting colour profiles in exported images).
- Fix for autosave/recover not working correctly when crashing while and editing existing documents.
- Fix for focus issues with the Colour Studio when tabbing between text fields with a selected object.
- Improved selection behaviour when nodes and layers are deleted.
- Improved boolean geometry results (not Divide).

Verdict:

Affinity Designer is an astonishing achievement by Serif; this is a highly accomplished design tool which fits beautifully into the Affinity range and serves as a genuine alternative to the big names such as Illustrator.

We're obviously trying our best to give you a seamless experience and the best results on both operating systems. But I'll say that we develop 'Mac first' with all future updates and the products were initially developed and designed for Mac. Also, the next update (1.6) will come with a very fast new document view that makes use of Metal on macOS so it's even faster than before. If I had to decide one way or the other, I'd personally go with Mac (but then, I've not touched a Windows machine in about 7 years, so.). I would re-evaluate what you're installing on your machines if you're experiencing this.I'm not installing anything. It's just Windows 10 forced updating. This is a big issue with laptops sometimes.There are 10 various PCs/laptops where I work and a few at home/with family.

Windows 10 forces updates on each Win 10 machine.Turn off any one and it often says (paraphrasing), updating your machine, do not turn off. It then ransoms the machine for sometimes hours (six once), without giving a choice or an estimate of time. Win 10 Pro does give a choice of delaying it to a more convenient time. On two occasions I had to leave my laptop behind or I would have starved.On the Win 7 machines, there is more control but there are often things that stop working. As an example, on 2 machines the taskbar no longer works properly after the last 'update'. Nothing sticks to it, so I have had to create shortcuts for all my programs,It's no great problem.

We expect this sort of thing from Microsoft and work round it. The taskbar will most likely start working on the next 'update'. We're obviously trying our best to give you a seamless experience and the best results on both operating systems.

But I'll say that we develop 'Mac first' with all future updates and the products were initially developed and designed for Mac. Also, the next update (1.6) will come with a very fast new document view that makes use of Metal on macOS so it's even faster than before. If I had to decide one way or the other, I'd personally go with Mac (but then, I've not touched a Windows machine in about 7 years, so.).

Well, I prefer Windows.  Heider wagon gear manual. Apart fromthe viruses,the ransomware,the resource hunger,the fact Windows 10 takes control of your machine for hours at a timethe fact every time it updates, something stops workingIt's a close thing, obviouslyThank guys.That exactly what I used to suffer when using PC running windows.Actually I'm running Hackintosh then my PC become iMac27':)). I used to have macbook but at it price, I can't access into highend graphic card like GTX 970 (which I'm running right now). I was afraid of the un-stablize of Hackintosh but I strongly believe in Mac app. That why I have this question.Anw. Thank for your advice, I'll buy a Mac version. And hopefully my job in the future can afford another high-end Mac.

We're obviously trying our best to give you a seamless experience and the best results on both operating systems. But I'll say that we develop 'Mac first' with all future updates and the products were initially developed and designed for Mac. Also, the next update (1.6) will come with a very fast new document view that makes use of Metal on macOS so it's even faster than before.

Here is some data to put performance into perspectiveBut running one set of operations in a specific order in a macro in AP on a specific file may or may not be a good indication of the performance of other operations done in some other order or manually on other files, or hold true as the apps are refined.Speaking of which, I tried running the macro on the 'Bang' file on the Mac 1.6.4 beta 4 version of AP, both with the display set to use Metal & to use OpenGL. Surprisingly, the macro took much longer to run on the beta than it did on whichever retail version I was using back in January when I in that topic (well over 16 minutes vs. Around 9.5 minutes).To get a better perspective of the overall performance it would be a good idea to run the macro on several different files of varying complexity (ideally including several that are not locked like the 'Bang' one is, in case that makes a difference) & perhaps to include several different macros as well. Even so, the results might vary depending on what other processes might require CPU time while the macro(s) ran or the OS version in use & how it is configured, or for other reasons.

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Just as Serif is taking on Photoshop with its Affinity Photo editor and InDesign with Affinity Publisher, so Affinity Designer sees the company competing with Illustrator. This particular app was the first one to be released as part of the Affinity range, and over the course five years development has been strong.

\'And\'

Apr 04, 2020  Affinity Photo - redefines the boundaries for professional photo editing software for the Mac. With a meticulous focus on workflow it offers sophisticated tools for enhancing, editing and retouching your images in an incredibly intuitive interface with all.

Affinity Designer is a vector drawing app that, despite being amazingly cheap, offers professional-level tools that can be used for all manner of projects. While this is clearly a rival to the likes of Adobe Illustrator and Sketch, you\'d be forgiven for initially dismissing it as being underpowered. But don\'t be fooled. Serif describes this software as a \'stripped back, pro-end workhorse\', and it\'s absolutely right.

Designer can handle huge documents with ease and gives you the option of switching between vector and raster workspaces, and the ability to work in RGB or LAB color spaces at up to 32-bits per channel. There is a wide range of vector tools available in the app, and vectors can have an unlimited number of strokes and fills for maximum flexibility. Grids and guides are advanced and powerful, and the isometric option will be welcomed by many users.

For anyone switching from Illustrator or collaborating with Illustrator users, the good news is that Designer can open AI and EPS file, although sadly it\'s not possible to save as AI. There are a number of both pixel and vector brushes depending on which mode you\'re working on and, importantly, performance is impressive.

For all of its brilliance, Affinity Designer is lacking in a few areas. It\'s a shame to see that there is no support for scripting or animation, and also that there is no plugin support.

Ordinarily, there is a trial available that last just 10 days, but at time of writing this has been extended to 90 days. You\'ll need to register online though, as even the trial needs a serial code, which you can do here.

What\'s new in 1.8.3 (see changelog for more)?

- Fix for collinear curve segments causing boolean operations to fail.
- Fix for exiting pixel preview mode when Guides are toggled on/off.
- Fix for expand stroke applied to objects with sharply varying pressure profiles near their start/end.
- Fix for boolean ops acting differently on larger objects by accident.
- Fix for deleting the last curve handle (and hence deleting the object) causing selection to be lost.
- Additional PDF export fix (related to converting colour profiles in exported images).
- Fix for autosave/recover not working correctly when crashing while and editing existing documents.
- Fix for focus issues with the Colour Studio when tabbing between text fields with a selected object.
- Improved selection behaviour when nodes and layers are deleted.
- Improved boolean geometry results (not Divide).

Verdict:

Affinity Designer is an astonishing achievement by Serif; this is a highly accomplished design tool which fits beautifully into the Affinity range and serves as a genuine alternative to the big names such as Illustrator.

We\'re obviously trying our best to give you a seamless experience and the best results on both operating systems. But I\'ll say that we develop \'Mac first\' with all future updates and the products were initially developed and designed for Mac. Also, the next update (1.6) will come with a very fast new document view that makes use of Metal on macOS so it\'s even faster than before. If I had to decide one way or the other, I\'d personally go with Mac (but then, I\'ve not touched a Windows machine in about 7 years, so.). I would re-evaluate what you\'re installing on your machines if you\'re experiencing this.I\'m not installing anything. It\'s just Windows 10 forced updating. This is a big issue with laptops sometimes.There are 10 various PCs/laptops where I work and a few at home/with family.

Windows 10 forces updates on each Win 10 machine.Turn off any one and it often says (paraphrasing), updating your machine, do not turn off. It then ransoms the machine for sometimes hours (six once), without giving a choice or an estimate of time. Win 10 Pro does give a choice of delaying it to a more convenient time. On two occasions I had to leave my laptop behind or I would have starved.On the Win 7 machines, there is more control but there are often things that stop working. As an example, on 2 machines the taskbar no longer works properly after the last \'update\'. Nothing sticks to it, so I have had to create shortcuts for all my programs,It\'s no great problem.

We expect this sort of thing from Microsoft and work round it. The taskbar will most likely start working on the next \'update\'. We\'re obviously trying our best to give you a seamless experience and the best results on both operating systems.

But I\'ll say that we develop \'Mac first\' with all future updates and the products were initially developed and designed for Mac. Also, the next update (1.6) will come with a very fast new document view that makes use of Metal on macOS so it\'s even faster than before. If I had to decide one way or the other, I\'d personally go with Mac (but then, I\'ve not touched a Windows machine in about 7 years, so.).

Well, I prefer Windows.  Heider wagon gear manual. Apart fromthe viruses,the ransomware,the resource hunger,the fact Windows 10 takes control of your machine for hours at a timethe fact every time it updates, something stops workingIt\'s a close thing, obviouslyThank guys.That exactly what I used to suffer when using PC running windows.Actually I\'m running Hackintosh then my PC become iMac27\':)). I used to have macbook but at it price, I can\'t access into highend graphic card like GTX 970 (which I\'m running right now). I was afraid of the un-stablize of Hackintosh but I strongly believe in Mac app. That why I have this question.Anw. Thank for your advice, I\'ll buy a Mac version. And hopefully my job in the future can afford another high-end Mac.

We\'re obviously trying our best to give you a seamless experience and the best results on both operating systems. But I\'ll say that we develop \'Mac first\' with all future updates and the products were initially developed and designed for Mac. Also, the next update (1.6) will come with a very fast new document view that makes use of Metal on macOS so it\'s even faster than before.

Here is some data to put performance into perspectiveBut running one set of operations in a specific order in a macro in AP on a specific file may or may not be a good indication of the performance of other operations done in some other order or manually on other files, or hold true as the apps are refined.Speaking of which, I tried running the macro on the \'Bang\' file on the Mac 1.6.4 beta 4 version of AP, both with the display set to use Metal & to use OpenGL. Surprisingly, the macro took much longer to run on the beta than it did on whichever retail version I was using back in January when I in that topic (well over 16 minutes vs. Around 9.5 minutes).To get a better perspective of the overall performance it would be a good idea to run the macro on several different files of varying complexity (ideally including several that are not locked like the \'Bang\' one is, in case that makes a difference) & perhaps to include several different macros as well. Even so, the results might vary depending on what other processes might require CPU time while the macro(s) ran or the OS version in use & how it is configured, or for other reasons.

...'>Affinity Designer And Photo For Mac(01.04.2020)
  • appwindow.netlify.app▼ Affinity Designer And Photo For Mac ▼
  • Just as Serif is taking on Photoshop with its Affinity Photo editor and InDesign with Affinity Publisher, so Affinity Designer sees the company competing with Illustrator. This particular app was the first one to be released as part of the Affinity range, and over the course five years development has been strong.

    \'And\'

    Apr 04, 2020  Affinity Photo - redefines the boundaries for professional photo editing software for the Mac. With a meticulous focus on workflow it offers sophisticated tools for enhancing, editing and retouching your images in an incredibly intuitive interface with all.

    Affinity Designer is a vector drawing app that, despite being amazingly cheap, offers professional-level tools that can be used for all manner of projects. While this is clearly a rival to the likes of Adobe Illustrator and Sketch, you\'d be forgiven for initially dismissing it as being underpowered. But don\'t be fooled. Serif describes this software as a \'stripped back, pro-end workhorse\', and it\'s absolutely right.

    Designer can handle huge documents with ease and gives you the option of switching between vector and raster workspaces, and the ability to work in RGB or LAB color spaces at up to 32-bits per channel. There is a wide range of vector tools available in the app, and vectors can have an unlimited number of strokes and fills for maximum flexibility. Grids and guides are advanced and powerful, and the isometric option will be welcomed by many users.

    For anyone switching from Illustrator or collaborating with Illustrator users, the good news is that Designer can open AI and EPS file, although sadly it\'s not possible to save as AI. There are a number of both pixel and vector brushes depending on which mode you\'re working on and, importantly, performance is impressive.

    For all of its brilliance, Affinity Designer is lacking in a few areas. It\'s a shame to see that there is no support for scripting or animation, and also that there is no plugin support.

    Ordinarily, there is a trial available that last just 10 days, but at time of writing this has been extended to 90 days. You\'ll need to register online though, as even the trial needs a serial code, which you can do here.

    What\'s new in 1.8.3 (see changelog for more)?

    - Fix for collinear curve segments causing boolean operations to fail.
    - Fix for exiting pixel preview mode when Guides are toggled on/off.
    - Fix for expand stroke applied to objects with sharply varying pressure profiles near their start/end.
    - Fix for boolean ops acting differently on larger objects by accident.
    - Fix for deleting the last curve handle (and hence deleting the object) causing selection to be lost.
    - Additional PDF export fix (related to converting colour profiles in exported images).
    - Fix for autosave/recover not working correctly when crashing while and editing existing documents.
    - Fix for focus issues with the Colour Studio when tabbing between text fields with a selected object.
    - Improved selection behaviour when nodes and layers are deleted.
    - Improved boolean geometry results (not Divide).

    Verdict:

    Affinity Designer is an astonishing achievement by Serif; this is a highly accomplished design tool which fits beautifully into the Affinity range and serves as a genuine alternative to the big names such as Illustrator.

    We\'re obviously trying our best to give you a seamless experience and the best results on both operating systems. But I\'ll say that we develop \'Mac first\' with all future updates and the products were initially developed and designed for Mac. Also, the next update (1.6) will come with a very fast new document view that makes use of Metal on macOS so it\'s even faster than before. If I had to decide one way or the other, I\'d personally go with Mac (but then, I\'ve not touched a Windows machine in about 7 years, so.). I would re-evaluate what you\'re installing on your machines if you\'re experiencing this.I\'m not installing anything. It\'s just Windows 10 forced updating. This is a big issue with laptops sometimes.There are 10 various PCs/laptops where I work and a few at home/with family.

    Windows 10 forces updates on each Win 10 machine.Turn off any one and it often says (paraphrasing), updating your machine, do not turn off. It then ransoms the machine for sometimes hours (six once), without giving a choice or an estimate of time. Win 10 Pro does give a choice of delaying it to a more convenient time. On two occasions I had to leave my laptop behind or I would have starved.On the Win 7 machines, there is more control but there are often things that stop working. As an example, on 2 machines the taskbar no longer works properly after the last \'update\'. Nothing sticks to it, so I have had to create shortcuts for all my programs,It\'s no great problem.

    We expect this sort of thing from Microsoft and work round it. The taskbar will most likely start working on the next \'update\'. We\'re obviously trying our best to give you a seamless experience and the best results on both operating systems.

    But I\'ll say that we develop \'Mac first\' with all future updates and the products were initially developed and designed for Mac. Also, the next update (1.6) will come with a very fast new document view that makes use of Metal on macOS so it\'s even faster than before. If I had to decide one way or the other, I\'d personally go with Mac (but then, I\'ve not touched a Windows machine in about 7 years, so.).

    Well, I prefer Windows.  Heider wagon gear manual. Apart fromthe viruses,the ransomware,the resource hunger,the fact Windows 10 takes control of your machine for hours at a timethe fact every time it updates, something stops workingIt\'s a close thing, obviouslyThank guys.That exactly what I used to suffer when using PC running windows.Actually I\'m running Hackintosh then my PC become iMac27\':)). I used to have macbook but at it price, I can\'t access into highend graphic card like GTX 970 (which I\'m running right now). I was afraid of the un-stablize of Hackintosh but I strongly believe in Mac app. That why I have this question.Anw. Thank for your advice, I\'ll buy a Mac version. And hopefully my job in the future can afford another high-end Mac.

    We\'re obviously trying our best to give you a seamless experience and the best results on both operating systems. But I\'ll say that we develop \'Mac first\' with all future updates and the products were initially developed and designed for Mac. Also, the next update (1.6) will come with a very fast new document view that makes use of Metal on macOS so it\'s even faster than before.

    Here is some data to put performance into perspectiveBut running one set of operations in a specific order in a macro in AP on a specific file may or may not be a good indication of the performance of other operations done in some other order or manually on other files, or hold true as the apps are refined.Speaking of which, I tried running the macro on the \'Bang\' file on the Mac 1.6.4 beta 4 version of AP, both with the display set to use Metal & to use OpenGL. Surprisingly, the macro took much longer to run on the beta than it did on whichever retail version I was using back in January when I in that topic (well over 16 minutes vs. Around 9.5 minutes).To get a better perspective of the overall performance it would be a good idea to run the macro on several different files of varying complexity (ideally including several that are not locked like the \'Bang\' one is, in case that makes a difference) & perhaps to include several different macros as well. Even so, the results might vary depending on what other processes might require CPU time while the macro(s) ran or the OS version in use & how it is configured, or for other reasons.

    ...'>Affinity Designer And Photo For Mac(01.04.2020)